Work with thought leaders and academic experts in computer graphics computer aided design

Companies can greatly benefit from collaborating with academic researchers in the field of Computer Graphics and Computer-Aided Design. Here are some reasons why: 1. Enhanced Visual Communication: Academic researchers can help companies create visually appealing and engaging content, such as graphics, animations, and virtual reality experiences, to effectively communicate their message to customers. 2. Improved Product Design: By working with experts in Computer Graphics and Computer-Aided Design, companies can enhance their product design process. Researchers can provide valuable insights and innovative solutions to optimize product functionality and aesthetics. 3. Cutting-Edge Technology: Academic researchers are at the forefront of technological advancements in Computer Graphics and Computer-Aided Design. Collaborating with them allows companies to leverage the latest tools and techniques, gaining a competitive edge in the market. 4. User Experience Optimization: Researchers can conduct user studies and usability testing to improve the user experience of products and interfaces. This ensures that companies deliver user-friendly and intuitive designs. 5. Problem Solving: Academic researchers are skilled in problem-solving and can assist companies in overcoming challenges related to Computer Graphics and Computer-Aided Design. They can provide expert advice and guidance to find innovative solutions. 6. Research and Development: Collaborating with academic researchers opens up opportunities for joint research projects. Companies can benefit from the expertise and resources of researchers to drive innovation and develop new technologies.

Researchers on NotedSource with backgrounds in computer graphics computer aided design include Jerry Schnepp, Ph.D., Vladimir Shapiro, Ph.D., Dr. Osamudiamhen Elvis Ebikade, Hussein Al-Hussein, Krzysztof Wolk, Ayse Oktay, Emmanuel Iarussi, Hector Klie, Yuan Yang, Dr. Haikun Huang, Ph.D., Dr. Clay Wilson, Ph.D., and Josephina Antoniou.

Dr. Osamudiamhen Elvis Ebikade

Chemical Engineering PhD (Biomass Valorization to Low Carbon Products) from the University of Delaware
Research Interests (18)
Food Waste Valorization
Catalysis
Process Optimization
Sustainability
Environmental Chemistry
And 13 more
About
Elvis Ebikade is a Senior Sustainable Fuel Consultant at Southwest Airlines where he leads Sustainable Aviation Fuel (SAF) offtake opportunities, engages on SAF policy, and collaborates with downstream stakeholders on SAF distribution, blending and logistics. He is an accomplished SAF expert with 10+ years’ experience in low carbon fuels, circularity, and biomass valorization and experienced in building relationships with sustainable aviation fuel (SAF) producers, policy lobbyists, midstream pipeline leaders and airport fuel farm operators. He holds 2 patents on lignin valorization and his > 10 research publications on biomass valorization and low carbon products have a total citation count \~300. His exceptional ability in his area of technical expertise afforded him US permanent residence. He is an active member of ASTM Committee D02 (petroleum products, liquid Fuels, & lubricants), Aviation Sustainability Center (ASCENT), and Aviation climate taskforce (ACT). Prior to his current role, Elvis worked at the Boston Consulting Group, performing market analysis, and evaluating competitive landscape for new sustainable fuels business development opportunities across agriculture and energy industries. Elvis has a B.Sc. in Chemical Engineering from the University of Lagos, Nigeria, an M.Sc., and Ph.D. in Chemical Engineering from the University of Delaware. His PhD thesis was on catalysis and process engineering for unconventional biomass conversion

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Krzysztof Wolk

Professor
Research Interests (28)
Machine Learning
AI
NLP
Multimedia
Control and Systems Engineering
And 23 more
About
I hold a PhD Eng. degree in computer science. I am a graduate of the Polish-Japanese Academy of Information Technology in Warsaw, POLAND. Currently, I am associate professor at the Cathedral of Multimedia at the same university. I lead and conduct scientific projects and research related to natural language processing and machine learning based on statistical methods and neural networks. I eagerly take up IT challenges and engage in interesting interdisciplinary projects, in particular related to HCI, UX, medicine, and psychology. In addition, as my profession, I have worked as a lecturer at the Warsaw School of Photography, and as an IT trainer. My specialties as a teacher are primarily deep learning, machine learning, natural language processing, computational linguistics, multimedia, HCI, UX, mobile applications, HTML 5, Adobe applications, and server products from Apple and Microsoft. As far as my didactic work is concerned, I lead classroom studies at the faculty of computer science and at the new media art department of the Polish-Japanese Academy of Information Technology and, in the past, I have also directed classes and lectures at the Warsaw School of Photography & Graphic Design. I am also an expert at the Polish National Agency for Academic Exchange, a member of the Polish Information Processing Society, and a member of the Polish Telemedicine and eHealth Society with Bene Meritus honor. Finally, I am a certified Microsoft, Apple, Adobe, w3schools, and EITCA specialist as well as being the Author of many scientific monographs and specialized IT books related to machine learning, administration of servers, and multimedia. I also engage as an editor of various specialized IT web portals such as in4.pl, pclab.pl, and e-biotechnologia.pl where I am author of training materials, guides, and hardware reviews. Some of my articles have also been published in iCoder Magazine and Komputer Świat magazine.

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Dr. Haikun Huang, Ph.D.

Chief Technology Officer at Great Victory Legends
Research Interests (26)
Computational Design
Graphics
Vision
VR/AR/MR
Cognitive Science.
And 21 more
About
Dr. Haikun Huang holds a Ph.D. in Computer Science from UMass Boston and is a postdoctoral research fellow at George Mason University. His graduation thesis was titled AI-driven Computational Design Tools For Synthesizing Human-centric Design and won the Umass Boston year's graduate program award. With a strong background in AR/VR/MR, computational design, graphics, HCI, and vision, he is passionate about applying artificial intelligence techniques to create innovative 3D content creation tools and virtual experiences.   Dr. Huang has published his research in prestigious conferences such as IEEE VR and ACM CHI, and his work has been recognized with a Best Paper Honorable Mention Award at CHI 2019. He is also an active reviewer for IEEE VR and CHI, contributing to advancing these fields. From 2017 to 2023, he has successfully published 21 papers, which have been cited more than 470 times. In the first half of 2023 alone, it was cited more than 180 times. At the same time, his h-index is 12, and i10-index is 15.   In addition to his academic achievements, he has years of industry experience, particularly in the game development sector. He has also been a columnist for popular game development forums in China, where he shared his expertise and insights with fellow developers.   He has also served as a teaching assistant for various computer science courses, including Computer Games Programming, Computer Vision, Programming in C, and (Computer Architecture and Organization at UMB. These experiences have allowed him to hone his teaching skills and effectively communicate complex concepts to students.   As a co-founder and CTO of Great Victory Legends, he gained valuable experience leading technical teams and developing cutting-edge solutions. He is confident in bringing this expertise into the classroom and providing students with a comprehensive understanding of the subject matter.   He also runs his studio as a freelance and sells the tools on Unity Asset Store. The tools he develops are all about practical tools to improve development efficiency. UPython 3 Pro is his masterpiece. It provides real-time communication between Unity and Python. It was used in the research projects he was involved in. AR/VR researchers deeply love it.

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Example computer graphics computer aided design projects

How can companies collaborate more effectively with researchers, experts, and thought leaders to make progress on computer graphics computer aided design?

Architectural Visualization

A company in the architecture industry can collaborate with a Computer Graphics and Computer-Aided Design expert to create realistic 3D visualizations of architectural designs. This helps clients visualize the final product and make informed decisions during the design process.

Product Prototyping

A manufacturing company can work with a Computer Graphics and Computer-Aided Design researcher to develop virtual prototypes of products. This allows for faster iterations and reduces the need for physical prototypes, saving time and resources.

Virtual Reality Training

A company in the training and simulation industry can partner with a Computer Graphics and Computer-Aided Design expert to create immersive virtual reality training experiences. This enhances the effectiveness of training programs and improves learning outcomes.

Medical Visualization

A healthcare company can collaborate with a Computer Graphics and Computer-Aided Design researcher to develop advanced medical visualization tools. This enables better understanding of complex medical data and improves diagnosis and treatment planning.

Game Development

A gaming company can benefit from working with a Computer Graphics and Computer-Aided Design expert to create stunning graphics and realistic animations for their games. This enhances the overall gaming experience and attracts more players.